Tabletop Combat with Hydra Miniatures

I think it was Wes Herbst who brought this to my attention some time ago, but I see that quite recently, Hydra Miniatures has come to British shores. So, in the hopes of making up for lost time, I thought I’d draw interested eyes towards this growing tabletop collection.

Hydra Miniatures is a US-based producer of pulp-inspired wargames sets, with ranges including spaceships and prehistoric monsters. To quote their website:

We feel the market is flooded with Tolkienesque fantasy miniatures—orcs, dwarves, and elves. The same goes for sci-fi bodybuilder commandoes in power armor fighting H.R. Giger-inspired xenomorphs. Frankly, we’re sick of it. And who needs yet another miniatures company creating the same thing you’ve seen a hundred times? Our mission is to break away from these clichés and create never before seen figures that no one else is doing. Figures that fire your imagination and inspire you to new gaming possibilities.

All their sets have an element of pulp to them, but raypunk tastes draw us to the Retro Raygun and War Rocket sets. Without having bought or seen any of these pieces myself, I can’t actually speak for how the game plays, but one of the joy of tabletop lays in simply appreciating the figures:

Hydra’s president and chief sculptor is Matt Beauchamp, with Scott Francek contributing to the product sculptures. Theirs is a US-based, online retail venture, but as I’ve mentioned, Hydra Miniatures are now stocked in Britain too, at Wargames Emporium of Sheffield and Mansfield.

Individual figures start at around £3/$4 each for Retro Raygun, and £5/$6.95 for War Rocket. There’s also a rule book for War Rocket, priced at £18, though curiously none listed for the infantry series, which are $18 direct from Hydra.

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Captain America: The First Avenger

I recently had the pleasure of watching this, one of the more recent entries in Marvel’s Avengers Assemble series of films. While on the face of it, this film – about a man who’s heroic beyond his diminutive appearance – is not an obviously raypunk one, I found it shared many of the values of the genre, and a passing similarity to Sky Captain and the World of Tomorrow. I wouldn’t dare to review the film in the proper, critical manner, but I thought I might explore those parts where raypunk ideals and technology seemed to come to the fore.

Things start in earnest at an echo of the 1938 World’s Fair in New York:

This exposition gives Steve Rogers his chance to enter the war he so longs to stand for, but it also exposes the world to a dazzling array of scientific endeavours and ideals, punctuated by a futuristic monorail. We even have a glimpse of flying cars, courtesy of Howard Stark – father of Tony Stark, later Iron Man. I recently included some further visual examples from this show over on Raypunk Wonders, the sister-blog to this ‘site.

The U.S. Army’s contribution to this fair is essentially a recruitment tent, but it allows Rogers to join an initiative which boldly embraces unfamiliar technology, in an effort to combat evil and to further human development. The fight may be in Europe rather than in space, but where dials, Vita-Rays and strange alchemy are concerned, I’d say we’re still pretty firmly in raypunk territory.

Contrasted with this are the efforts of the Red Skull, Johann Schmidt, who’s taken to bolstering the efforts of his Hydra army using found, alien devices. In typical raypunk style, we are never told what a Tasseract (formerly known as a cosmic cube, in the comics) is or how it works – only that it produces boundless amounts of energy. It’s capable of powering vast aircraft and sleek submarines, but is also rife for weaponising, in the form of potent disintegration rays. Schmidt boldly claims that he has unlocked the science behind myth, and it is soon up to Captain America to put a stop to his schemes.

Ultimately what we have in this film is a hero brave enough to go up against science itself, pushing human ideals in the face of a would-be dictator, who stands as head of a vast war machine. The aesthetic is familiar, with a focus on art deco and streamline, gilded in neon blue. The action is well-grounded, too; fists and a sturdy shield are all this hero has, and all he needs to go up against a devastating armoury of death rays and aircraft. Admittedly it is not often that an organisation as powerful as the U.S. Army is painted as the “-punk” protagonists, but in that, I believe Captain America is essentially the infantry version of Col. Dan Dare, ace pilot and explorer.

I recommend the film heartily, on its own merits and as one of the more gripping chapters in this lead up to Avengers Assemble. It also makes fun viewing from an aesthetic viewpoint, for the reasons I’ve already laid out, and its music – composed by Alan Silvestri – stands as a bold soundtrack, reminiscent of Edward Shearmur’s work on the aforementioned Sky Captain.

For more visuals from the film (which are worth far more than my wittering), be sure to check out Raypunk Wonders, whose queue has a decidedly ‘Marvel-esque’ theme to it for the next few days. If you have any recommendations for raypunk films, or reviews of your own which you’d like to submit as guest blogs, please do get in touch!

Kickstarter: The Lair of the Clockwork Book

Imagine a future in which everyone’s lifetime events, passions and slip-ups are recorded in a great book, by a machine which is capable of recalling these at will to anyone who asks. All it asks in return is a story of your own.

This is the premise of Bradley W. Schenck’s most recent project – a series of illustrations which is due to conclude in April. In non-raypunk space, we can wave aside fear of the Facebooks and Twitters, and look instead to another type of lasting contribution, as The Lair of the Clockwork Book has been put up on Kickstarter.

For those unfamiliar with Kickstarter, it is a US-based crowdfunding website for creative projects. If you decide to back a project financially, you can make a contribution and usually receive some sort of reward in return, on top of knowing that you helped make that project happen. Mr. Schenck’s goal is to see The Lair of the Clockwork Book printed on archival paper, in hardback with a lush dust jacket. This would be a step up for his Thrilling Tales of the Downright Unusual, as these are usually printed in paperback. One could only imagine that if things work out for The Clockwork Book, the future will look bright for the rest of Schenck’s Thrilling Tales series.

For a plot preview, details of the pledge rewards and an introduction by the artist himself, here’s the video from Mr. Schenck’s Kickstarter page:

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“The Future That Never Was” Design Challenge

It looks as though DeviantART is joining in the raypunk spirit, with its latest DeviantWEAR competition given a retrofuture theme.

This regularly-held competition invites artists and designers in their community to come up with new apparel designs, with cash prizes and printed examples of their wok to distribute amongst friends and family. The winning piece is judged by the community, narrowing down from hundreds of entries.

Aspiring entrants are invited to download the t-shirt template, upload their designs and then promote it heavily until the closing date of January the 25th, since votes are based on people clicking an “I would wear this” button. From here, the top 75 entries are judged by senior DeviantART staff in order to determine the two winning designs.

The rules and process are available to view here; as is a random selection of those pieces which have been submitted to the competition category. Of course, as so often happens with DeviantART, there are a few pieces in there which bear no relevance at all to a t-shirt design…

Gordon’s Alive!

I’m predictably late on this update, so those of you who have a local comics shop may already be aware of the revival of raypunk icon, Flash Gordon. Flash Gordon: Zeitgeist is a series which started in November on the Dynamite Entertainment publishing label, with Eric Trautmann, Alex Ross and Daniel Lindro at the helm. Trautmann is perhaps best known to you – as he is me – for writing the Halo story bible, thus contributing to the game’s printed art book as well.

The announcement came with a series of variant cover artworks, which are included in a gallery below. It’s evident that Zeitgeist’s storyline involves a certain Austrian dictator, but as of yet I’ve been unable to read the comics for myself.

Issue 4 is the most recent at the time of writing, and the Zeitgeist series rounds off an impressive raypunk trio at Dynamite, since they also publish Dan Dare and Buck Rogers.

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